Big Rumble Boxing: Creed Champions Review
We all miss our boxing games and luckily enough there are still some you can go back to. Big Rumble Boxing: Creed Champions at first look had most excited. An arcade-style boxing game with movie boxing legends from the Rocky and Creed movies. So, what do Creed Champions bring to the table?
Big Rumble Boxing as a whole:
There have been many arcade-style boxing games with an interesting take from the simulation-style ones. Big Rumble Boxing: Creed Champions throws in their ranks showing off their own twist. You have a few modes dealing with Arcade, Versus, Training, and Tutorial. The Arcade mode is where you get your storylines for all the individual characters. This gives off the classic style that fighting games thrived on having a different story for all the fighters.
Each will have its own unlocks as well with characters and costume swaps. This is where the replay value is getting all 20 fighters. Depending on the level and how you fight it will take 14 to 20 minutes for each fight.
The battle system is quite simple since I am playing on PC with an Xbox Series X controller those will be the inputs I will discuss. You have your X button which will be your main use of your punches. Starting a combo in certain directions. Then there is Y that gives you a heavy punch and if you hold it will cause more damage. With Y you can perform left or right hooks and devastating uppercuts.
Dodge while using the A button and B is to grapple. When it comes to weaving you can use the RT button to guard, but timing it to counter is key. There is a chance to counter one’s counter which makes a cool after image effect. You will also get a kind of armor when getting up from being knocked down or doing a heavy Y attack.
You and your opponents both have different meters for health and guard meters. Things get interesting once you build up your super meter which is fairly easy. You just land your hits and make sure they connect to build super faster. Once that is done, I would recommend saving it for when your opponent’s health is low so you can perform a devastating blow. You hit LT to activate the super and watch the pain train ride in.
Seeing all the classic and new characters in a cartoonish form is pretty cool. You will get to see sweat during the fights and the colorful images make it cool to look at. The fight and sounds really help you focus on the ring mostly, but it does look like the ring is pretty small. There are some taunts that happen when you knock down your enemy. Once you get knockdown the camera will switch to an overhead view once it hits 6 which is pretty cool.
Music is actually enjoyable to listen too especially the end credits with “Eye of the Tiger” playing. Other than that is appealing to the eye.
All right, I am not going to hold back any punches here. This is another game that had the potential to be something great, but just feels lacking a lot in the fun department. Yes, there is replay value when you play the story and versus mode to unlock all characters and costumes. However, the story for each character is so dull that you will end up skipping it unless you are a hardcore Rocky Fan. Even when I went through both Creed, Rocky, Apollo, and Clubber Lang’s story mode which I thought was going to be like a “what if” situation. It was fairly disappointing, even further it would have been cool to have a certain secret wrestler character in the roster.
The visuals is lacking the chance to show some hardcore pain in the ring. The one thing that bothers me is we had older games like Ready 2 Rumble which came out in the early 200’s. That offered damage physics with bruising and such. All we got the Big Rumble Boxing Creed Champions was sweat…and the occasional facial pain animations. We get no cuts, no bruising, or eye swelling of any kind. As my buddy said this would have been better off as a mobile game because it looks and feels in that manner.
Yes, I know the game is only $40, but it feels like a $20 game and if that is the case I would not mind paying a full 60 dollars for a fully realized boxing game. Also, why is it that when you knock down an opponent the knockout doesn’t count? You can treat this as your typical fighting game, it’s just weird. A knockout only counts when your health is fully depleted. I already hear some people saying, “Hey it’s not a simulation boxing game it is an arcade boxing game!” I say to those that feel that way so what? Again Ready 2 Rumble had that authentic feel to it, even the rocky game on the Xbox did and that was arcadey too. Hell Punch-Out had it.
Also, during arcade mode why have a training session if it doesn’t do anything for you? I was expecting some attributes to boost my fighter or something, but nope. There was no real reason for it and some of the QTE was not used during your fights so it made no sense.
Big Rumble Boxing Creed Champions was a letdown since we don’t have many boxing games anymore. There is a good VR version to play, but it would have been nice to have a decent one in 3rd person. This was a soulless attempt with not much heart going into this that made me want to play more. If they give it away for free on PSN or Game Pass that’s how I feel it would be worth the price.
As it stands right now Big Rumble Boxing Creed Champions which I played on the PC gets 2 out of 5 paws. There could have been something good here, but it was food with no seasoning and that is not good. – Beast Out –