Beastly Review of The Last of Us Part 2
What up, gamers! It is, I, Beast Gamer Kuma here with our The Last of Us Part 2 Review. OMG the hours I put into this game and we have finally come to the conclusion; but was it all worth the ride?
Look, we know most of you have seen some of the leaks already, but I will try not to spoil too much. The Last of Us Part 2 takes us on a journey. At first, we set off with Joel and Tommy (which seems like Joel has something heavy on his mind). Then we skip to a different character named Abby. She and her companions go out and about searching for someone until Abby gets into a bit of infected trouble. As you run away from this horde, you find friendly help with Joel and Tommy. Things seem pretty cool as Joel and Tommy get friendly with Abby’s group of people. But Joel seems a bit suspicious as it seems they have this look of, “Oh snap, that’s the dude!” on their face. Joel is shot in the leg and Tommy is knocked out completely.
These are the ex-fireflies now part of the WLF group seeking revenge against Joel. During this time Ellie and her new girlfriend Dina are on their adventure until they find out from Jesse that Joel has not made it to his checkpoint. Ellie races off to where Joel is and witnesses his death which was being brutally beaten with a nine iron golf club. This is where the journey of revenge begins with Ellie going after the people that took Joel away from her. That was a messed up beginning, but so was the first game.
The Last of Us 2 continues where we left off after Joel saves Ellie from a potential surgery that could save humanity. You see, if you didn’t know already, Ellie is immune to the virus that has plagued the world. However, if the surgery were to be done Ellie would not have survived it. This is a revenge story that comes full circle and now you have new abilities to utilize while you hunt down those that killed Joel.
There are new additions in TLOU2 that made the experience easier. This time around Ellie can jump and swim which was a big deal that was requested. When playing as Ellie, you do not have to worry about making a shank as she will have a switchblade that will not blade. This blade will save your life more ways than one. Everything else is still the same. You go around the world looking for items to craft and collectibles. Now I am not native to Seattle so I can’t say if it is a proper representation to the city. In that, it is gorgeous exploring the areas between forest, swimming through busted cities, and traversing through suburbs.
Naughty Dog has decided to kick up the gore to a whole new level with both human enemies and infected. Fighting regular humans known as WLF’s and Scars as well as a third faction towards the end game. The WLF’s are equipped with a full arsenal as well with patrol dogs kicking up the difficulty. As you use your silent mode to see enemies in the area you will also see your scent line that the dogs will follow. You will have two options: either kill the Person before the dog or the dog first then the human. Either way, do so or be spotted and swarmed. You will be flanked at times and they will sneak up on you at all sides. Some will even rush you down with their melee weapon.
The dodge feature is your friend. You will have to time it just right, do not spam the dodge or you will get pummeled. The use of an upgrade table throughout the map comes in handy. You find parts across the map and use those parts to give each one of your five weapons an extra kick. Loot as much as possible and look everywhere you can. Now, I will not say it is impossible to fight waves of the infected. It is ideal to be smart about each encounter. For example, being trapped in a spore filled area where you have both clickers and humans in the fight. You can grab an enemy WLF, Scar, or whoever and push them into a Clicker. This option is pretty cool. At times I would cause a commotion and have the clickers attack other humans. It is a great strategy and comes in handy while you do a bait and switch.
Building your characters is key as you go through the map finding magazines that will add to your skill tree. You find supplements as usual to enhance each area. I say choose what fits you perfectly, besides you will be able to max everything out in New Game +.
In these new enemies, you are not sure who is worse. The WLF’s are just a militia group who are fighting Scars and any trespassers. The Scars just see anyone, who are not them, as sinners. So kill them all? “Yes” is the answer to that question. The infected have evolved into even deadlier annoyances. There is a stage four enemy known as Shamblers who are the stage before the big bloaters. They not only toss acid grenades from their meaty flesh at you but when they get close they explode acid mist. This will slowly eat at your health and slow you down. To deal with these infected only use heavy weapons meaning your sniper rifle and shotgun. My strategy is two Molotov and a shotgun headshot if you can.
Next up are stalkers which will be fun as you will have to seek them out at times. These infected like to hit and run away. They will sneak around the map looking for an opportunity to attack you when you do not notice. At times they will attack you in pairs. Be smart and be patient is all I can say.
This mystery Infected was the one that made me scream for dear life. This is what I shall call the Ground Zero Infected, but out of the request of many, I will keep that on the hush. However for those that know what I am talking about, yeah it was a trip.
Now we come to the Scars who were the strange cultists of the group that had the riches of the story. That damn whistle creeps me out even more because that’s how they signaled and communicated. They use arrows and are the brutal bunch out of this whole world by stringing up their victims and cutting them. Religious fanatics in any game are creepy and I would advise not to tackle them head-on and try to use stealth kills to conserve your bullets.
There have been some weird critics complaining about this game being bad on a personal level with Naughty Dog striking content creators videos. That’s not how it works! The Last of Us Part 2 has its share of graphical areas where infected would not crash through or open doors. No, they would phase through it like somewhere magic trick and that is annoying. At times your A.I companion has a hard time getting out of the freaking way. I can’t stand it when my A.I. companion doesn’t know how to move when I am either: A. trying to leave through a door and B. when I am trying to evade enemy attacks. They are always that wall that gets you killed and it is freaking annoying. When they are killed it is a sigh of relief from me at times.
Weapon ammo is another gripe of mine. When I killed a Scars member and saw that they did not get a chance to use all of their arrows, why can’t I can’t pick up said arrows? This is a huge gripe that I have with survival horror games. An image of a full box of bullets and once you pick it up it is only two in there. Just don’t do that.
The one thing I wanted to save for here is that you will be jumping between Ellie and Abby going into flashbacks and present missions. I get what naughty dog was trying to do here giving us a different perspective. However, I didn’t like it that much. I wanted to concentrate on Ellie only, I get that we are given two sides of a moral coin, but it kind of feels forced. You make your audience feel sympathy for Abby which honestly I do not since she joined a horrible militia anyway. I did have fun playing as this powerhouse of a player, but have me try to care about her side in all this did not work and I just wanted it over.
That just was weird filler that I could have done without.
The Last of Us Part 2 took me twenty-five hours and fourteen minutes before finally beating it and it was an endurance on the final stretch. Like I’ve mentioned, I didn’t care for the Abby side of the story; only the combat. Whatever she was going through was not in my interest at all. Even at the point where Ellie was in a boss fight, that made it weird as well because it was like fighting ourselves because she is using, or rather, playing how we would play. Abby is a powerhouse, but again her side of the story was just filler and felt empty to me. This was a game that has given me mixed emotions playing as the bad guy while also hunting down the bad guy.
At the end of the day, it was all a revelation story for both parties. Being that the world has gone to hell and people are still fighting it made you wonder. The only thing that could have made this game better, was if Naughty Dog gave us a choice system towards the end with a multiple ending system. I am curious about a few things if Ellie did certain things differently.
In the end, The Last of Us Part 2 gets 4 out of 5 paws. It is a definite BUY and I am disappointed there is no multiplayer mode this time around because that was fun. Pretty interesting sequel and it seems it ended with closure as the infected are still running rampant around the world. I leave the floor open to you that have played. What did you think of the game? Leave a comment below and let’s discuss. – Beast Out –
The Last of Us Part 2 Break Down
Developer: Naughty Dog
Publisher: Sony Computer Entertainment
Retail price: $65.31